- Don't Let Me Down (itch) Mac Os 7
- Don't Let Me Down (itch) Mac Os Download
- Don't Let Me Down (itch) Mac Os 8
- Don't Let Me Down (itch) Mac Os Catalina
- Don't Let Me Down (itch) Mac Os Update
- Thanks to anyone that is downloading it, please do comment below your feedback and ideas. If you use MAC OS or Linux, let me know if the program is working properly, because I don't have any meaning to test on those devices.
- Then, drag ContentsMac OS Dreams of Desire from the Finder and drop it on top of the Terminal window. The file path and filename should automatically fill in (and you should ensure that there's a space between '+x' and the file path).-Press enter. Repeat this process for the following 5 files in ContentsMac OS libdarwin-x8664.
- I don't use the melee very often (ignored it in the previous update), I'm sticking with my second play through as an evil character (first play through as good). Also I love to use the skip button and I don't know if I'm just being a bone head (overlooking and forgetting.
Minimum Mac Spec: Intel Iris graphics, or 2MB Graphics card or better, i5 or better. (below this spec - game on Mac is slow and graphics don't render properly). NOTE: For Mac only: On later versions of OS X, you have to use 'chmod +X' on the application binary to allow execution, and then choose to IGNORE the security check to get it to run!
A downloadable tool
LATEST VERSION: 1.0.2#!#!# WARNING #!#!#: There's some kind of bug on the version 1.0.2 which when you create a new page sometimes no box to add episodes appear, you just need to change the status to something else, and then go back to 'Watching'.
Score anything with a free and simple program that calculates the scores by episodes and rank them with each other.
With this program you can add entries with unlimited episodes, each one with it's own score and with an optional observation text. It also has a rank so you can see which is best.
The scores goes from 0 to 11, which I personally use as 1~10 with an -1~+1 bonus points depending on each episode.
It's very easy to use, any doubts the topic right below here, named 'HOW TO USE IT', can explain everything. Auto-saves happens constantly on each change or when you exit the program by it's X mark, so you don't need to worry about saving.
And it's very light, probably anyone can use it.
A little about the making of this program:
This is my first ever program, made on Godot and I spend 90+ hours to do the first version, there might be some bugs and features to be added, so I would appreciate donations on any value to support this program.
My first objective with this was for personal use only, but then I discovered itch.io and I decided to upload it for free, so you will see some features that don't have much customization into it.
I did plan to be able to change the Background image for each page, set the Theme, have more Menu options, and some other features that are going to be in one of the last topics of this page, on: 'PLANNED UPDATES & FEATURES'.
Whatever, after spending so much time I decided to cut work or simply don't finish them and made it usable by the way I wanted to. Maybe with time I'll update it, so you can follow me for upcoming updates on twitter: @LycanRHunter. It's an twitter account only for things I make or update, so don't worry about spams or random personal posts.
The names on the pictures were edited so my score entries don't get recognized.
This page is shown when you open the program.
(1) Got to button: Allows to go to an opened score page, or when on a page to go back to the menu.
(2) Options button: Open the options pop-out. On the menu you can see basic information about the program and set the default options for new scores. On a score page it will show the information of the page itself.
(3) Lock window button: Forces the program to always show in the screen.
(4) Window buttons: Allows to respectively: Minimize; open in Full-screen; and Quit & save.
(5) Search options: Search an score entry by name or type, also being possible to sort them.
(6) Add new score page: Add by using the default type.
(7) Status tabs: Click to only show a entry of the same status.
(8) Score page entry: Shows the basic information of the entry, you can click on it to open the page. William hill casino club roulette. Information is respectively: Rank; Name; Episodes; Average; Points; and Stability.
Appears after clicking on the Option button (2nd button on the top left) while on a score page or when a newScore page is created.
(1) Change title: Click and type to change the page's title . It also shows how many characters you still can insert.
(2) Change type: Choose from a limited array of options to set the type of the page.
(3) Bookmark as main: Make so that independently of the status or rank, that this page entry stays on the top in the Menu.
(4) Write an annotation: Click and write anything you want. You will need to scroll if more text is written then the box can handle.
(5) Delete page: Deletes permanently the score page and everything in it.
After clicking on a score entry on the menu.
(1) Title: You also can move the window by clicking and dragging it around.
(2) Status: Click to change its status.
(3) Page information: hover the mouse on each block of stats to have more information on them. It's important to know that the Last and the First scores have double weight in points.
(4) Add new score: On clicking it (or press ENTER/SPACE) you can either click on a number on the box itself or type a number on the keyboard. The scores goes from 0 to 11.
(5) Observation icon: Shows that this episode has an observation on it.
After clicking on a score.
(1) Edit score: Click and type the new score number and press ENTER to be updated.
(2) Delete score: Delete and move all other scores after it 1 episode down.
(3) Observation: click and write an observation about this episode. If the value in it is different from empty it will show and Observation icon on the Score page.
A To-do-list to update or fix on the future.
To fix BUGS:
> Fix the blurry appearance on the large icon that appears on some scenarios.
> Fix the visual bug that a score box to add a new score still appears even when its not on 'Watching' status after loading the page.
> Fix bug which makes the 'Add score button' to disappear on the first time a new page is created.
Planned Optimization:
> Optimize the load on menu by dividing the list in numbers . (The menu loads all entries on the start, if a user have many entries, it will have a delay every time)
> Optimize the ranking update. (Every time a single entry update in the ranking, it needs to read the ranking all over again in the array. It would be better to use an smart updater that only changes the one being changed on the array.)
Planned Features:
> Add an configuration to the score page and on the menu as default for the user to decide if he wants to use the rule of first and last double points or not.
> Add an configuration to the score page and on the menu as default for the user to change the background image, having option to repeat it, expand, etc. Also giving the user a library of default images that he can use, and a default image for each type on the menu's options.
> Make an localization, allowing the user to choose the language for the program to use.
> Add groups, which can connect one score page to another, being able to see the score pages of the same group on the options, being able to see a resumed information about them and ranking them, like a mini-menu ranking. (This will allow to connect different seasons, for example)
> Add on the menu's options if the user wants to initialize the program with a set search parameters like: Type; Sort; or Status.
> Add an option to start the program with the last page bookmarked as main, instead of the menu. (This probably will faster loading in extreme cases or low power PCs)
> Add the customization to the overall themes, being able to change the colors and modulations of the program.
Bringing home the bacon mac os. > Change the ranking between search parameters, comparing the only the ones that are visible, instead of using a static ranking file.
> Add the possibility for the user to add a button that when clicked goes to an link that he chooses. Addition on the score page options and in each score option.
> Add Tags to the score pages options, also allowing a new search parameter. Tags are going to be written and controlled solely by the user.
> Make the program installer and updater so the user doesn't need to unpack, create the shortcut, or update manually the program.
> Make something to warn the user that a new version is up. (For now I only can warn on twitter)
> (HARD) Add the option for using a cloud system for backup or direct use, like one drive or google drive. So you can edit entries on different PCs and increase safety of the files.
> (HARD) Make an application for cellphones, allowing to see the lists and entries, also being able to change them on mobiles.
Thanks to anyone that is downloading it, please do comment below your feedback and ideas. If you use MAC OS or Linux, let me know if the program is working properly, because I don't have any meaning to test on those devices.
- Lycan R. Hunter
Status | Released |
Category | Tool |
Author | Lycan R. Hunter |
Tags | Anime, cartoon, Casual, free, list, Management, score, scoring, series, user-interface |
Average session | A few seconds |
Languages | English |
Links |
Download
Don't Let Me Down (itch) Mac Os 7
Click download now to get access to the following files:
Development log
- 1.0.2 - Bug Fix updateSep 25, 2020
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A downloadable game for Windows and macOS
Version 1.1.6. Released 24th Oct 2020.
DISPLAY: FULL HD SCREEN RECOMMENDED FOR ALL VERSIONS!
Minimum PC Spec: Intel HD3000 (inbuilt graphics) / Core i5.
Minimum Mac Spec: Intel Iris graphics, or 2MB Graphics card or better, i5 or better.
(below this spec - game on Mac is slow and graphics don't render properly).
Don't Let Me Down (itch) Mac Os Download
NOTE: For Mac only: On later versions of OS X, you have to use 'chmod +X' on the application binary to allow execution, and then choose to IGNORE the security check to get it to run! So please try (from a terminal window) 'chmod+x filename' , or 'chmod a+rx filename' where 'filename' is the zombie-hunter binary file, which should fix it!
See: https://www.macinstruct.com/node/415
Changes:
1. Added an 'Important Message' queueing/dispaly system to prevent multiple events from overwriting messages as it is possible in some cases to have a few messages at once depending on what you are doing!
Soccer on scratch.
2. Improved Audio playing - prevent clipping / restricted maximum playing at once.
3. Minor changes to text display colours for 'Night Mode' to make them easier on the eye.
4. Minor change to 'Scoring panel' display to move 'zone' info to centre of screen.
5. Changed some messages for clarity.
6. Changed a couple of sound effects
Don't Let Me Down (itch) Mac Os 8
7. Changed title page layout / graphics slightly.
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*** Mac OS X Version - V1.1.5 sf (MAC OS X) *** Released Oct 13th 2020.
13/Oct/2020. This version is for 'Mac OS X 'only, I have tested it on the only Mac I have access to, an old mid 2010 iMac 21.5' with Intel 3.06 GHz Core i3, 4GB memory and ATI Radeon HD 4670 256mb graphics running High Sierra O/S.
Status: It works pretty much as intended, BUT the graphics on such an old machine are quite slow/jerky & don't render a few objects entirely correctly.
I imagine on newer desktops/laptops than this, it would work fine!
Let me know! :o)
*** NEWEST VERSION - V1.1.5 sf ***
PC Only Version! Released 12/Oct/2020.
Works fine without any graphics card (tested on 2011 Intel Core i5 with HD3000 graphics, even smoother on later i5 from 2013 too!).
Changes: has a tiny change for a missing collider on one object, only difference from the one released yesterday!
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V1.1.5 11/Oct/2020. NEW TITLE: Zombie Hunter (New Amsterdam).
------------------------------------------
Overview:
You have three lives (unlike the undead), and must replenish energy whilst defeating Zombies (5 shots on target to kill each one), and 50 zombies to kill to get to the next level, and must avoid blast damage from bomber drones (ironically deployed to help you) above!
There's a 'night mode' for the nocturnal players, complete with a handy automatic head spot-lamp to find your way about which can be switched on/off at will (for the super brave amongst you)! Maze trouble - download mac os.
VERSION V1.1.5 (released 11th Oct 2020) ***
V1.1.5, this has lots of new scenery, panning searchlights, spoken voices, 'Super Powerups' that grant you full health AND 500 points, these appear every 6 minutes or so (but you only have 2 minutes to collect them before they expire)!
New movement controller used for better response.
Now added a second area ('Unity Sky Shopping Plaza' - currently only a kiosk, and a defunct business, and some 'junk', this is to be updated over next few months' to a proper plaza, & a third area (currently blocked off for now at the end) which will be the inter-city airport (YES! More cities to come in future!).
'Sky Engines' keep the city in the air.
A 'Zone' indicator at the top left will display your current zone (and makes a 'BEEP' sound on changing from one zone to another), work out the zone boundaries for yourself to know exactly where they are!
The zone indicator is needed to help you find each 'Super Powerup' when it appears, and collect it before it expires! :o)
The high scores table allows you to save your 10 best scores, which are stored on your PC (in the registry) until deleted by you from within the 'High Scores' page.
Flamethrower 'shots' are now displayed as clips/shots, you start with 4 clips (of 25 shots each), and an 'auto reload' sequence takes place when all are used up (15 seconds reload time), so don't get attacked when a reload is taking place!
I may change this to a continuous flame while space bar held in a later version as a result of feedback from users.
If you die, you have a 5 second 'escape window' before current attackers start to hurt you again!
Enjoy, and see how far you can go, or pause it and have a break to recover! :o)
PLEASE consider donating if you have enjoyed playing the game, over 600 hrs work on it so far, and many more are planned!
Thank you!
p.s. Please spread the word, it would be great to have a few people playing this! :o)
Any feedback is welcome!
Don't Let Me Down (itch) Mac Os Catalina
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V1.1.4 Added Nav Mesh and Smart Bomb fix.
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V1.1.3 Changed Zombie movement to use MoveTowards() function instead and modified speeds, seems to work much better now on my newer laptop!
Falcon (old) mac os.
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V1.1.2 Now using translate() for Zombies! This didn't work when tested by users so new version above should work now!
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V1.1.1
Please use Version 1.1.1!!!!!
As a result of two players saying Zombies are running too fast, now changed slow speed (Press Number key '1' / Keypad 1) to only move at 1f speed to see if this helps, if not I'm out of ideas!
V1.1
Changes:
1. Now Updated in response to user feedback that Zombies were too fast on his machine, added option to change speed from Normal (3) setting, to Medium (2), Slow (1) using 1,2 and 3 number or keypad keys during play, no cheating though and slowing them down when you're getting attacked en masse lol!
2. Fixed score going below zero if you hadn't score anything at all.
3. Changed player position on restart back to original (although rotation to original 0,0,0 not fixed yet).
Don't Let Me Down (itch) Mac Os Update
4. Increased brightness of Player headlamp up by 50%
5. Added Game Quit using escape key.
Enjoy!
Updated | 29 days ago |
Status | In development |
Platforms | Windows, macOS |
Rating | |
Author | Phil Harland |
Genre | Shooter |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard |
Download
Click download now to get access to the following files:
Development log
- Zombie Hunter Version 1.1.5 Now out!Oct 11, 2020